Races

Here is the list of races available at creation.

Human In the beginning there were Humans, Elves and Ogres. Humans are the most numerous and the plainest race in the Realms. Although possessing no special abilities or bonuses, they are the most adaptable and flexible race and are able to assume any class. Humans are bipedal creatures with two arms and a oval head. Their height, weight, eye and hair color vary greatly. It is rare to find any two who look exactly alike.

This race evolves through this path: Human -> Gith -> Lizardman -> Troll

Pixie Pixies are small Elfin creatures with gossamer wings. They are very much more intelligent than most other races, but their strength and constitution suffers from their small size. Because of this, the Pixie often choose the calling of magic and excels especially in the arts of the Mage; the mind of the Pixie knows no equal. Pixies possess the obvious ability of flight.

This race evolves through this path: Pixie -> Cherribum -> Seraphim -> Holyserra

Half-Elf These beautiful creatures are the result of the mixing of human and Elvin blood. Though the resulting Half-Elf is not as intelligent as the pure- blooded Elf, nor as hardy as the full-blooded Human, this mix serves quite well in a variety of classes which require the standards of both mental and physical prowess. Their beautiful almond eyes enable them to discern objects in the darkness.

This race evolves through this path: Half-Elf -> Elf -> Silver-Elf -> Drow

Kzinti A feline race of humanoids that seem bred for war. No one knows where this race comes from, as it is not native to these lands, but rumors exist that they come from another plane by way of some magic portal. They are very strong, smart, extremely quick, and hardier than most humans. They may not be very wise, but they are a strong enough race to live an existence on their own terms.

This race evolves through this path: Kzinti -> Kitsune -> Akima -> Orya

Goblin This is a sub-human race of the world. Small, like halflings, hairless and dark of coloration. They are weak, unintelligent, and spineless. With a high regard for self preservation, a goblin will throw his best friend in the path of an enemy. It is just as well that the only thing they're good at is running.

This race evolves through this path: Goblin -> Halfling -> Gnome -> Dwarf

Hatchling Hatchlings are legendary and mystical reptilian creatures that, in time, can become some of the most powerful creatures in the realm. A full grown dragon stands taller than most races, is covered with protective scales, has large leathery wings, a powerful tail, long sharp claws, and the ability to utilize a distinctive breath weapon against their opponents. Hatchlings are both physically powerful and adept at magic. They tend to excel at every endeavor, but while they may be strong, they really progress in power quite slowly.

This race evolves through this path: Hatchling -> Dragon -> ElderDragon -> Wyrm

Uri There is not much known about this race as of yet. Some speculate they are the oldest of the races to populate the realm.

This race evolves through this path: Uri -> Uraj -> Uriah -> Uvwyrn

Ghoul

Ghouls are humaniod looking creatures that have bulging redish eyes and large mouths lined with rows of tiny razor-sharp teeth. Their skin is a thick hide usually of a darker color. They are often seen eating the dead even other fallen Ghouls and can be often found around crypts and cemeteries.

This race evolves through this path: Ghoul -> Demidemon -> Demon -> Bealzabub

Ra The Ra are a race of energy beings created by the Deity Ra. These beings hate vampires and are seldom seen peacefully in the company of such. They have been seen training an invasion army for some unknown reason. One thing is known about the Ra, and that they are not indigenous to the planet.

This race does not evolve.

Denizen Denizen are genetically engineered humans to make better thieves. They originally were designed as servants but overthrew their creator, Dr. Jorgan. After that, they continued to genetically engineer their offspring and became a race. They have really advanced dexterity as a result of the process.

This race does not evolve.

Hwajeh

The Hwajeh are a race of fire folk that are said to live deep underground, deeper than Dwarves and Drow. Some say, with the Uri, this race is one of the oldest races to live on this realm, though they only recently emerged into the Dwarven mines from their homes. At first some thought they were mobiles but that has been disproved due to relational intermaking among them and the Dwarves.

This race does not evolve.

Ruurinkai

This race is an insectoid race. They have insect eyes and long limbs.

This race does not evolve.

Troglodyte

Troglodyte's (or Trog's) look somewhat humanoid, standing 5 ft. tall and weighing about 150 lbs. They have spindly but muscular arm's and walk erect on their squat legs, trailing a long, slender tail. Their heads are lizardlike and crowned, with a frill that extends from the forehead to the base of the neck. Their eye's are black and beady and very sensitive to the dimmest of light. Troglodyte's are not especially intelligent, but their ferocity and natural cunning more than compensate for this deficiency. They often launch bloody raids against humanoid settlements or ambush caravans in warm climates. They guard their lairs agressively, lashing out at anyone who comes too near.

This race does not evolve.

Vampire

This race type is for the class Vampire. Please see the class defination for its description.

This race does not evolve.